Green Heritage enters the World of Minecraft


  • Best-Selling Video Game in History: Minecraft is the best-selling video game of all time, with over 350 million copies sold worldwide as of April 2025
  • Release Timeline: The first public version of Minecraft was launched on May 17, 2009, and the full official release took place on November 18, 2011. This means Minecraft has been available for almost 16 years
  • Player Base: As of 2025, Minecraft boasts nearly 170 million monthly active players
  • Audience Demographics: Minecraft is especially popular among children and teenagers, but its player base spans all age groups. It is widely recognized for its accessibility and appeal to both younger and older audiences
  • Universally Recognized for Gender Inclusivity: Minecraft is globally acknowledged as a gender-inclusive game. Its community standards and design philosophy explicitly promote diversity, safety, and inclusiveness for everyone, regardless of gender or background. The game’s environments, avatars, and community guidelines are built to ensure that all players feel welcome and respected, with a zero-tolerance policy for hate, bullying, or discrimination
  • Accessibility: Minecraft offers a wide range of accessibility features, ensuring that everyone-including players with different abilities-can enjoy the game fully
  • Longevity: Unlike most games, which have a typical shelf life of 2 years, Minecraft has maintained and grown its player base for over a decade, consistently ranking among the most played and most watched games globally

Minecraft Education

  • Global Adoption: Minecraft Education is used in more than 40,000 school systems across 140 countries, transforming how students learn through interactive, project-based experiences
  • Student Engagement: Studies show that 89% of teachers using Minecraft Education report increased student engagement, and 71% see improved collaboration and critical thinking skills
  • Skill Development: A 2023 study found that 87% of students using Minecraft Education’s 250+ lesson plans showed improved problem-solving skills, with a 74% increase in STEM engagement compared to traditional teaching methods

Our partner Makers Camp was among the first to introduce Minecraft as an educational tool in Italian schools back in 2013, helping to legitimize the use of video games for learning and communication. Makers Camp is recognized among the top 10 Minecraft educators worldwide and has developed experiences for brands, UNESCO sites, and museums, demonstrating the power of gaming to communicate, educate, and inspire.